In the face of such famous characters and such a fantastic aesthetic, the Avalanche’s engine was not up to the requirement.Ĭars 3: Driven to Win remembers another era, when films arrived at the cinema accompanied by a video game adaptation. The circuit design itself is too simple and unable to challenge or enthuse, simply serving its purpose, leading to the finish line. The tracks are long and varied but too bare and without enough life around the circuits. Even Pixar’s aesthetic is no excuse, Avalanche should have done more. Spreading color across the screen does not remove the feeling that everything is too rudimentary for your own taste. In addition to these three options, you also have the Acrobatic Demonstrations, where you win through the score obtained with the acrobatics you perform.ĭespite serving a very specific static, so characteristic of Pixar films, Cars 3: Driven to Win is not as visually pleasing a game as it could be. In addition to the basic races (single or several races in a row), based on acrobatics and turbo, you also have the possibility to enter Battles, which introduce weapons in the races. Driving is competent enough to entertain for a few hours. Simple and effective gameplay promoted by simple and effective controls.
If you accumulate the maximum level of turbo, you can even make your car all powerful and accelerate for opponents while sending them through the air.
Inspired by some of the best games of today and the characters in the film themselves, Avalanche allows you to perform drifts in curves, jump and perform aerial stunts, drive on two wheels or even in reverse to accumulate turbo and let the rest eat dust. It is a game clearly aimed at the little ones and that competently fulfills its purposes: to transport the little fans to that world. “Cars 3: Driven to Win is a game for the little ones, but that doesn’t justify the gameplay and the graphics are too simple.”Ĭars 3 bet on arcade gameplay, easy to control and with relatively basic circuits. It is not a game that makes very serious mistakes, it simply undertakes to perform a job in a very basic way. It goes well with the Pixar universe and works in a highly competent way. The creation of a game for a younger audience implied the simplification of mechanics, basic circuit design and the attempt to introduce humor through the lines of the different characters. Cars 3: Driven to Win could even be a fun experience, had it not been a beautiful example of the reasonable or merely competent adaptations that appeared so many years ago. This does not imply that the difficulty is low, because there are different levels of difficulty for parents who want to play their children’s game. This means that the circuits are simple, driving very accessible and there are many stunts to perform and gain turbo. As it should be, Cars 3: Driven to Win combines a simple and direct gameplay with the unique characteristics of the Pixar world. Specialized in adapting experiences in consolidated genres for games aimed at a younger audience, Avalanche invites families to stay in the world of the film they watched in cinemas, through a racing game. Years marked by experiences that compromised immensely only to arrive at the same time as the film and were seen by the industry as “lower profile” proposals.
Recalling other eras, when films arrived accompanied by the video game adaptation, Cars 3 could be a perfect example of the best and worst of those years that have not been in anyone’s memory.
#CARS 3 DRIVEN TO WIN GAME SOFTWARE#
In 20 years of existence, Avalanche Software (not to be confused with Avalanche Studios by Just Cause) delivers its second driving game with this Cars 3: Driven to Win.
Known for Disney Infinity and several games inspired by Disney films, Avalanche Software is back with yet another proposal that perfectly fits its purposes: creating experiences made with the youngest in mind. A game made with the little ones in mind but with very limited arguments.